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Ult on Hyperliquid: fees, volume and users

Trade memecoins, crypto, stock perps, sports and prediction markets from one balance, and follow other traders.

Builder metrics: flowscan builder leaderboard, snapshot 2026-10-24. Homepage facts checked 2026-10-19. See the methodology.

About Ult

CategoryMobile apps
TypeSocial trading app
Venues / chainsHyperliquid and others
Mobile appNot stated on homepage
MarketsCrypto, Stocks & indices
Max leverageNot stated on homepage
Copy tradingNot stated on homepage
Effective builder fee, 30d5.00 bps
Websiteult.trade

Sources and dates

“Not stated on homepage” means the page does not say; it does not mean the feature is missing.

Ult metrics on Hyperliquid

Ult builder metrics from the flowscan builder leaderboard, snapshot 2026-10-24
PeriodBuilder revenueVolumeNew usersEffective fee (bps)
1 day$1.1k$2.24M45.00
7 days$13.6k$27.29M315.00
30 days$34.7k$69.33M1915.00
90 days$46.4k$92.77M4985.00
All time$48.9k$97.86M631 total5.00

Effective fee = builder revenue / builder volume, in basis points (1 bps = 0.01%). It is an average realised rate, not the fee each user is charged; "—" means no volume in the period.

30 days vs the previous 30 days

MetricLast 30 daysPrevious 30 daysChange
Builder revenue$34.7k$9.5k+265.4%
Volume$69.33M$18.98M+265.4%
New users191194-1.5%

How fees work on Ult

Trading on Hyperliquid through any app costs Hyperliquid's base fee, which depends on your 14-day volume and any HYPE staking discount. If the app uses a builder code, it can charge an additional builder fee that you approved. Over the last 30 days its builder revenue divided by its builder volume was 5.00 bps. That is an average realised rate across all users and markets, not necessarily the fee you are charged. The full tier table is on Hyperliquid fees.

Highlights from the data

Positives

  • 30-day builder revenue is up 265.4% vs the previous 30 days.

Watch-outs

  • Only 631 users have traded through its builder code (all time).
  • 191 new users in the last 30 days, down from 194 in the previous 30.

These points are derived only from the figures above and facts stated on the homepage; they are not a review.

Similar mobile apps apps

  • Liquid — $293k builder revenue, 30d
  • Mass — $81.9k builder revenue, 30d
  • Trasia — $59.6k builder revenue, 30d
  • BasedApp — $43.4k builder revenue, 30d

Back to the full comparison table or all mobile apps.

FAQ

What are Ult's fees?

Every Hyperliquid order pays Hyperliquid's base fee (at the lowest volume tier, 0.045% taker and 0.015% maker for perps, per Hyperliquid docs, snapshot 2026-10-20). An app can add a builder fee on top. Over the last 30 days its builder revenue divided by its builder volume was 5.00 bps. That is an average realised rate across all users and markets, not necessarily the fee you are charged. Check Ult directly for its current rate. See Hyperliquid fees.

Is Ult built on Hyperliquid?

Ult sends orders to Hyperliquid (Hyperliquid and others). It appears on the Hyperliquid builder leaderboard with 631 users all time.

How much does Ult earn from Hyperliquid trading?

Builder fees on Hyperliquid volume were $34.7k over the last 30 days and $48.9k all time, as of 2026-10-24. This counts only Hyperliquid builder fees, not the app's total revenue.